Trinity College Dublin
The MMT grad show is an annual exhibition in CHQ Dublin, which is run by the students of Trinity College’s Music & Media Technology course. This year, the exhibition is titled SPARK, and will showcase post graduate research projects that have been undertaken by the MMT class of 2019. These include modern approaches to traditional Irish music, interactive audiovisual installations, never before seen instruments and dimensional animation experimentations, among many others. The exhibition is open to the general public and will run for two consecutive days on the 1st & 2nd of August, between 12.00 - 17.00.
MMT student research projects
Elena Nasonova worked as a music teacher, then studied and practiced sound engineering in BCFE. Elena is creating an audio-visual constructor. The visual part will demonstrate the Kuleshov effect sequence. The audio part will allow users to play musical intervals to accompany visuals. The idea behind this project is that each interval has a particular emotional message that affects the perception of the Kuleshov effect sequence.
Stephen O’Brien is a composer and music producer from Dublin. While studying at MMT Stephen’s interests have expanded into visuals and human perception. The aim of his research is to create a visual music installation that challenges the viewer’s sense of perception. The aspiration is to create sensory information that will highlight the ambiguity inherent in our own perception and possibly reveal that there is often more than one meaning to what we witness. The installation ‘Polsemy’ intends to highlight the ambiguity in human sensory perception.
Emmelle Wadding is a recent graduate of the BA (hons) in Music course at WIT, achieving a First Class Honours degree with a major in Advanced Music Technology and a minor in Composition. She has a passion for composing with a particular interest in combining audio with other media. Emmelle is currently investigating the modern relationship between audio and visuals by creating an interactive audiovisual patch that draws digital art by using a piano as the input.
James Kelly is from a multidisciplinary trade background in engineering, James Kelly has engaged with a progressive course of academic study in the areas of sound engineering and music production, having achieved distinctions from Bray Institute of Further Education and IADT/Sound Training College. James has developed artistic works which focus on music programming and software engineering. He interests include multiplatform connectivity and logical control systems. His current research investigates the virtualisation of control interfaces through Augmented Reality and the incorporation of open source technology for mobile devices.
Keith Starrs is a recent graduate of the DCU accredited BA (hons) in Media Production Management and also the PEH Music Production course at Ballyfermot College of Further Education. Now a post graduate student of Music and Media Technologies in Trinity College Dublin, Keith’s proposed research centres around human musical gesture, mechanical sound creation, digital technologies and instrument design. The aim of this research project is to develop a new instrument that enables users to generate complex sound structures that are derived from musical and found objects but manipulated through human gesture for live electronic sound design performances.
Jason O' Callaghan is a recent graduate of the DCU accredited BA (hons) degree in Media Production Management course in Ballyfermot College of Further Education. Jason is the proprietor of 365 Entertainment, an event solutions company and he is currently researching ways to deal with antisocial tech trends that are disrupting immersion and presence in social environments. An interactive installation will be designed and tested at a pub event night with the goal of getting people involved in the activities and removing the focus from their mobile device.
Juan Beltran is interested in animation, motion graphics and 360 degree video. His project is about finding useful techniques for merging 2D animations into 360 degree footage. The intention is to do this whilst keeping an aesthetic in mind and retaining a convincing placement of a character into the 360 scene. Also, involving experimenting with 360 degree footage with After Effects, to see what effects can be used to create a merged reality in the footage.
Tim Mays is a singer and songwriter from Dublin. Tim also studies Voice part time at TU Dublin Conservatory of Music and Drama. He completed a BA in French and Economics in 2018 in University College Dublin and decided to undertake the MMT course to further develop his skills in music production and composition. Tim’s thesis project is an audio-visual composition that explores the connection between auditory and visual perception through the visual interpretation of sonic and musical patterns. The two movements ‘Crocuses’ and ‘Wisteria’ are inspired by nature and it's colours".
Ted Kelly is an Irish traditional musician. His interest lies in musical innovation and artistic creative exploration of Traditional Irish Music. He is a performer, composer and producer and a founding member of neo-traditional band Moxie. Ted’s project entails composing and producing urban neo-traditional music with visuals. This focuses on breaking the mould of traditional structures, melodies and harmonies, while staying rooted within Irish musical culture. Ted’s project will incorporate a fusion between Lofi Hip Hop and Neo-Traditional music composition accompanied by a visual element.
Sean Furey is a composer and multi-instrumentalist originally from Derry City. His background is in live performance and studio recording, focusing mainly on saxophone and keyboard instruments. Sean's undergraduate degree was a Bachelors of Arts in Jazz Performance from Newpark Music Center. The Masters Project has created an opportunity for Sean to expand his skills and programming knowledge by building an installation that maps participants’ movements into audio and video. The audio will have effects applied to it which will change depending on participant’s location. The visuals will be projected on a wall inside the exhibit to encourage movement in a perceivable manner. The audio visual environment will reward action and interaction between participants as they move around inside the exhibition.
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